What does this do that vanilla 3.2 doesn't? The features in a nutshell: Fixed missing unit cards and other smaller stuff
Various balancing changes, Harad and the Ered Luin dwarfs got nerfed, they had been to strong since they border the map The Heirs of Isildor mod has been added, credits to Smoesville Recruitment in general has been streamlined You will recruit foreign units much slower than the faction who owns themĤ. All factions now recruit their own units faster in home territory, but slower in foreign territoryģ. The way culture works has been changed, you need to build up your own culture now to recruit foreign unitsĢ. The mod focuses on bug fixing, adding content and balancing.ġ.
Well met fellow players! Today I'd like to present you my submod for Third Age 3.2, based on the excellent FROGS by David93, and in turn on many of those mods that FROGS is based on.