This does not give any unique quest possibilities further in the game but will affect how some other characters react.
Several interactions with the terminals are needed for them to work, a lockpick skill of 25 appears to facilitate the process, high science and repair also appear to ease the task.Īfter returning to Elise, the Chosen One will receive 3000 XP, a Ranger pin and be officially regarded as a ranger. To free the slaves, the player character must use the terminals on each of the pens.
The area is guarded by a gang of slavers so violence will be an inevitable necessity for the completion of this quest. This grants the quest.Īfter agreeing to become affiliated with the Rangers, Elise will direct the Chosen One to free the slaves in the Bazaar area of NCR. When speaking to Elise, the Chosen must say that they don't want slavery. Before accepting the quest, Chosen One must not be a slaver and/or have low Karma (neutral Karma or higher required).